Friday, May 10, 2013

Cult-Movie Review: Highlander (1986)


A visually-dazzling cinematic example of Joseph Campbell's mono myth, "the Heroic Journey," Russell Mulcahy's 1986 fantasy Highlander spawned three movie sequels, a popular TV series, and a generation of devoted fans.

Yet today, what remains most memorable about this fast-moving, epic adventure is that it derives tremendous energy from its historical context; from both the prevailing "apocalypse mentality" of the 1980s and the connected fin-de-siecle movement, which a careful viewer can also detect in other genre pieces of the age.

In short, Mulcahy's film proposes the idea of a secret society living amongst us, so-called "princes of the universe" (according to the amazing soundtrack lyrics by Queen) who -- for good or evil -- will proves the"rulers" of us all.

Highlander stars Christopher Lambert as Connor MacLeod, an apparently normal Scottish man living in 1536 when he learns, simply, that he cannot be killed so long as his head remains lodged atop his neck. He is immortal.

Some years later, after Connor has been banished from his clan for being "in league with the devil," the bewildered immortal finds love with an innocent maiden named Heather (Beatie Edney). His peaceful sanctuary is soon shattered by the arrival of a mentor named Ramirez (Sean Connery), who explains to him the ways of the world. The so-called "Highlander" (MacLeod) is one of a small band of immortals fated to clash in an upcoming competition called "The Gathering." Because there "can be only one," the last surviving immortal will be given a great gift after decapitating his final competitor. When "the Gathering" will actually occur is anyone's best guess; and the exact nature of the "gift" is also undetermined.

Across the centuries, Connor adopts new identities so as not to arouse the suspicion of society at-large, occasionally battling other immortals and, upon their decapitation, absorbing their energy. Among the immortals is a Russian devil called "The Kurgan" (Clancy Brown), a giant brute also known as "The Black Knight" and rumored to be the strongest of all immortals. If The Kurgan should claim the prize at the conclusion of the Gathering, mankind will suffer for all eternity under his dominion.

In 1985 New York City, Connor (under the alias Russell Nash) is apprehended by the police at Madison Square Garden, after a decapitated body is discovered there. A lovely police investigator -- and expert in ancient metallurgy -- Brenda J. Wyatt (Roxanne Hart), begins to suspect that there is more to Connor than meets the eye. And finally, the Gathering looms...

An Irresistible Pull to a Faraway Land, Or Tonight You Sleep in Hell: New York as The Battleground of the Apocalypse


In the metropolis of apocalypse.

"The Gathering" of Highlander occurs in The Big Apple of 1985, smack dab in the Death Metal movement in rock music, and the punk aesthetic and resurgence in popular fashion.

In terms of the latter, think combat boots, studded belts, mohawk hair-cuts, and body art (or self-mutilation?) in the shape of tattoos and piercings.

In terms of the former, middle-class American parents worried about their troubled 1980s teens listening to Death Metal music and gleaning Satanic messages out of it (consider the suicide of two teens in 1985 after purportedly hearing subliminal Satanic messages in a Judas Priest album played backwards...)

What was the source of the tremendous nihilism and cynicism in the American culture that gave rise to this particular branch of pop-culture? Well, even people in authority apparently felt that the end of the world was nigh. America in the early span of the 1980s was enmeshed in a deep economic recession, locked in a Cold War with the Soviet Union, and our elected government saw Armageddon around every corner.


On the campaign trail in 1980, candidate Ronald Reagan had noted (to televangelists Jim and Tammy Faye Baker) that ours "might be the generation" that sees the Biblical Judgment Day. His belief was reinforced in a People Magazine interview in December 1983 when the Gipper noted that the eighties were "the first time in history" that so many Biblical prophecies were coming true. Even President Reagan's appointed Secretary of the Interior, James Watt, didn't believe the world was going to last. On February 5, 1981, he said that America's natural resources didn't necessarily need to be safeguarded by government because he did not know "how many more future generations" could be counted on before "the Lord Returns."

Again, these were elected government officials making claims about the pending end of the world. So throw in TV movies such as The Day After (1984), Reagan's joke about bombing Russia in "five minutes" and it is no wonder that America's pop culture (especially genre films) became virtually-obsessed with the End of Life as We Know it. It wasn't the Millennium yet, but the year 1999 wasn't that far away either, and many people wondered if humanity was going to make it to the next century. As a culture, we obsessed on death, on the end of civilization, on self-destruction.

Highlander deals with the idea of an apocalypse rendered personal. Two warriors clash, and the fate of the world hangs in the balance. The Kurgan, remember, hails from Reagan's "Evil Empire," Russia, and battles the West, as represented by Connor. The Highlander may not be American by birth, but he's close enough, and he certainly shares our values (even rescuing an endangered Jewish child from evil Nazis, during one scene set in World War II.)


Moreover, the Kurgan has embraced the "death" culture he sees around him in New York City of 1985, reveling in contemporary music, black leather, and other forms of the day. A wound on his neck is highlighted by a ring of metallic clothes-pins, an affectation to make ugliness not merely noticeable, but perhaps even beautiful, at least in the 1980s configuration of that concept.

Outside the 1980s configuration, and in direct opposition to the Kurgan, Connor is a man not of the 1980s. As a man of a different age, a man of wisdom who has lived a dozen life-times, he is associated not with popular fads or trends of the times, but, in fact, with art itself; with a kind of timeless quality. In one seamless scene transition, we see Connor's face dissolve into the face of Da Vinci's Mona Lisa, a symbol that this protagonist represents what is best -- and lasting -- in human nature.

As "The Gathering" nears, the human race has reached a point of decay and self-destruction. It was primitive and superstitious when Connor's clan banished him from home in 1536, but the New York of 1985 as depicted in the film is positively "one step beyond," to quote a police detective (John Polito). It's a culture that has, literally, embraced death. Graffiti dots almost every wall and surface you'll see in the film (from the parking garage in Madison Square Garden to the avenue where the Kurgan ambushes Connor and Brenda), and punks and armed survivalists seem to roam the streets by night.

Look closely at the film, and you'll see that Mulcahy adopts a low-angle perspective for many important sequences too. Oftentimes, a low-angle viewpoint makes a figure in frame seem menacing or over sized (and indeed, we often see the Kurgan in this fashion). However, low-angles can achieve something else too. They render visible the ceilings above characters, essentially "boxing" characters into their worlds. This is also a technique David Fincher utilized heavily in Alien 3 (1992), showing us the limit of the sky, so-to-speak, and intentionally generating claustrophobia.

In Highlander, we get low-angle views of decaying police station interiors, over-stuffed hospitals, parking garages, and more. The idea is that the characters in the drama are literally "boxed in" by urban blight; by a rotting infrastructure that is no longer being updated, tended to, or fortified. And, indeed, that was a hallmark of Reagan's 1980s era too: his "shining city on a hill" was actually falling apart, especially after a 40% cut in the Department of Housing and Urban Development during his second term.

In the rain-swept back-alleys, fluorescent subterranean parking decks, and sleazy motels of Highlander, the battle for mankind's future is being waged, almost unnoticed by the affluent "ruling class." The Gathering and a new dawn can't come a moment to soon.

It's important to note that Highlander isn't the only film of this vintage to suggest that the displaced, the disenfranchised will fight against forces of darkness in these anonymous places, unnoticed by society at large. Consider Kyle Reese of The Terminator (1984), hiding out in motels, wandering dark alleys, battling an over-sized nemesis to protect mankind's very future. Like Connor MacLeod, Kyle Reese is a 1980s-styled knight, his suit of armor, a trench-coat. Other films, such as John Carpenter's Prince of Darkness (1987) also put the future on the line in out-of-the-way, unseen places, with the homeless -- the street people -- involved in the war in some important capacity. The same director's They Live (1988) covers some of the same territory as well.

Why did this idea have so much currency in mid-1980s science fiction and fantasy cinema? I've written about it here before, but perhaps it was because the ranks of the homeless grew so dramatically in the 1980s. There were 35 million more homeless in 1983 than when Reagan took office in 1981, for example. And the gap between the rich and the poor widened to its greatest level since the Great Depression under Reagan's "new federalism." And by 1984, 13 million American children lived below the poverty line.

More simply, perhaps the battle for the future often fell to outsiders in 1980s genre films because Americans had lost faith in once-respected institutions, and felt that those who were materially-wealthy (yuppies) were not going to be the ones to champion any change in the status quo. That job would fall on the disenfranchised, those with a stake in change, with skin in the game. Those above ground (in Madison Square Garden, for instance, to get back to Highlander) were too busy being distracted by bread and circuses, by the fake combat of entertainment such as professional wrestling.

But a close viewing of Highlander reveals that it is indeed a film about a cycle coming to an end. The outcome of the Gathering stops mankind's long slide into self-destruction, and starts a new day. It is no accident that the final scene of the film finds Connor in a pastoral, natural setting...far from the city where the last battle was fought. Or that Connor's gift is that he can gaze into the minds of "leaders" and see "what they are thinking." That the Gathering has given him the capacity to forge a new world peace between warring countries. Since Connor has won the "prize," he will save humanity from itself; from the destruction the world feared was coming within this "last generation."

Why Does The Sun Come Up? The Heroic Journey in Highlander


A hero will rise?

Writing about the human experience, Joseph Campbell identified several aspects of the hero's journey, a mono-myth found in virtually all cultures.

Not unlike Star Wars, Highlander fits that template perfectly. For instance, Campbell wrote about the "call to adventure" and the "refusal of the call," and we see that dynamic played out dramatically in this Mulcahy film. Connor refuses to believe that he is special (an immortal), and must be booted out of his life, out of his routine, for his journey to begin. More so, when Ramirez trains him, Connor still refuses to join the battle. He is in love with Heather, and would rather build a life with her than fight the Kurgan and join the immortals. Connor does not join the battle in earnest until after Heather passes away. Only then is the call heeded.

Campbell also identified "supernatural aid" as the device by which a fledgling hero learns of his role in a great, important struggle, and trains for the fight or quest. In simple terms, Sean Connery's Ramirez is Connor's Obi-Wan Kenobi equivalent, the wise elder who reveals to him the "rules" of being a hero. For example, Connor learns from Ramirez there is no fighting permitted on Holy Ground. He also learns of the "Quickening," a feeling of being at one with nature and other life-forms (and a key to the nature of the prize at the end of the quest). And, as in all such heroic stories, the mentor must sacrifice his life so that the hero steps forward; so that the hero grows up and becomes, well, the hero.

Campbell's "road of trials" is also depicted in Highlander's narrative. Connor fights Nazis, rescues children, decapitates enemies, and keeps his real nature hidden from mankind at large as he prepares to fight for Campbell's "ultimate boon" -- the very purpose of the hero's quest. The Gathering is the source of that ultimate boon, gifting Connor with the power to heal the world, to bring it back from the precipice of destruction.

Finally, Connor emerges from the Gathering as "the Master of Two Worlds" (he has conquered his personal demons, and is now fully human, able to have children; plus he will use his gift to forge peace as a world leader). 

And also, free of the "Gathering," Connor experiences (at least until the unnecessary sequel...) Campbell's "Freedom to Live," to be his own man. His life need no longer be consumed with violence and death. With Brenda, we are led to believe, he will live a life of "love," a life of growing old; a life with children.

By mirroring the Campbell-style heroic journey, Highlander presents the audience a classic champion; one who is not concerned with petty, material things, but who takes the long-view of history. Connor has known the loss of a loved one, and the loss of entire Ages of Mankind, and is thus not concerned with the distractions of the moment. By making him a classic hero in the mold of Campbell, Highlander makes the immortal indeed feel "timeless," and bigger than the sometimes small thinking of the 1980s.

More Than One Short Moment: The Visuals of Highlander



Love, and the shadow of destruction.


Beyond its context, beyond its heroic structure, Highlander succeeds on the basis of its gorgeous, artistic visuals. Late in the film, for instance, there's a wonderfully-staged shot during which The Kurgan -- the Specter of Destruction -- stands behind Connor and Brenda, unnoticed, as they converse.

The Kurgan here is literally a shadow of death, a silhouette, stalking them (and all mankind). This is a perfect choice of visualization for the Beast: he's our own shadow of self-destruction, peering over our shoulders, threatening, if he should be victorious, to plunge us into his brand of perpetual darkness.

I've written about the depiction of New York as a kind of hell on Earth in Highlander, but it's more than just the ubiquitous graffiti. It's the fact that steam seems to belch and hiss from the Earth at every opportunity; that signs of industry (like the neon SILVERCUP sign) dwarf the characters and suggest a de-personalized world; and that fluorescent lights cast a deathly, ghoulish pallor on the players in the drama. Everyone walking these mean streets seems a ghost.

I appreciate too Mulcahy's conceit that every moment in the "now" sparks a memory from within Connor of his long past. A flashing red police siren gives way to a crimson sunset on the eve of his long-ago funeral in Scotland, for example. 

Or look at the early transition in the film during which we move from the Hades-like underworld of the present day Madison Square Garden parking garage -- up through the soil of the Earth itself -- into the sunshine, natural vista of Scotland in 1536. It's a return to nature, but also a return to Connor's age of innocence and naivete about the way the world works.

Even when the visuals aren't so artistically-rendered, they're still pretty damned memorable. Consider the breakaway castle walls during the explosive duel between The Kurgan and Ramirez, or the epic-nature of the scenes in which Connor and Ramirez cross steel blades atop mountaintops. And the final battle is both gorgeous and wonderfully minimalist. The Kurgan and Connor battle in an empty warehouse of vast proportions, the light from the cityscape outside behind them, pouring through an entire wall of windows. Mulcahy's camera has so much room to navigate here that he can pull back, race forward, and pan back and forth as if he's still ensconced on some natural vista. It's gorgeous camera-work, exciting choreography, and, in many ways, the film's moment of highest impact.

Highlander endures for all the reasons enumerated here. Watching it today, it does not seem to have aged, at least in terms of technique and efficiency in story-telling. There are some missteps in the film, particularly in a police investigation subplot that goes nowhere and brings little of importance to the narrative. But the overall impact of the film is still considerable.

As for the sequels? Well, there should have been only one Highlander.

11 comments:

  1. This review just caused me to purchase Highlander on DVD, haven't seen it in many years. What higher praise can there be?

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    1. Awesome!

      The movie is still pretty great, in my opinion. Let me know how you enjoy the film when you see it again...

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  2. Anonymous8:35 AM

    Indeed, indeed. I'd go so far as to say I enjoy the extra bits of background and story material that the director's cut / anniversary edition bring to the table, but beyond that, there's nothing else necessary.

    Without a doubt in my mind, this is one of those stories that stands on its own nicely without need of anything more.

    Awesome thing to find on the blog on a Friday morning. Thank you!

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    Replies
    1. I'm glad you enjoyed it, woodchuckgod. It felt like a Highlander morning today...

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  3. Matthew Wilkins10:28 AM

    I really enjoyed your analysis of the film - I've loved it since I was a kid and it grows on me with each viewing. While anchored in its timelines, its mythological structure keeps it a timeless story; your review is spot on and insighful.

    I've had to defend this film, and especially Christopher Lambert's acting, to my friends countless times over the years. Regardless of opinions of Lambert as an actor and his career in B-movies, I always counter that his performance in this film is spot-on as a man who's seen so much death and the world completely change while remaining still... He's lost everything he's ever had, so his blank looks and careless humor in present day really capture (intentionally or not) the type of buddhist detachment that a man who's seen it all turn to dust and knows that everything he sees, touches, and feels will do so again.

    Finally, I'm surprised that you didn't mention the music for this movie in your review - it is such a large part of the film and matches your examination of the aesthetic perfectly. Michael Kamen's classical score (reflecting Connor's Scottish Highland past - nature, sweeping vistas, innocence and wonder) melding with Queen's rock music (the new metal and grunge and oppressiveness of the modern city). Yet, the two meld perfectly in the single score contributing to both time periods as a reflection of Connor, himself. The music stands apart from the film well, too - a testament to Michael Kamen and Queen as some of their best work.

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  4. Matthew,

    I love your discussion of the music, and the way it fits in with the themes and conflicts I discussed in the review. That is truly outstanding, and I only wish I had said it, indeed! :)

    I have never had a problem with Lambert's performance in Highlander. I think he's a strong presence here, and he gets the job done. I really can't see how people would quibble with his performance given some of the other action stars of the 1980s who really, really aren't very good, like Van Damme or Chuck Norris. Lambert is Shakespearean in comparison.

    Glad you enjoyed the review. I enjoyed and appreciated your comment, and especially the thoughts on Kamen's score.

    best,
    John

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  5. Its also good to get the historical context of a film like this so as to understand its layered messages and gain greater appreciation for why it became such a cult hit in the first place.

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    1. Thank you, Erik. Great comment! I agree. For me, historical context is one of the important keys to unlocking the reasons why a film looks as it does; and says what it does.

      Great point...

      best,
      John

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    2. Well its especially revealing for someone like me who wasn't even alive at this time and therefore a lot of the references or attitudes of this time period or going to pass me by completely.

      I'll often rewatch movies like "Wrath of Khan" or "The Thing" and notice things like Kirk's reference to "a no-win scenario" or how MacReady "destroys the game board", and how these seem to be very much Cold War ideas concerning Mutually Assured Destruction. I suspect there are further Cold War themes in boths films but I'm, probably because I wasn't there and wouldn't recognize any other nods in that direction that would have likely been obvious at the time of their release.

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  6. Anonymous10:34 PM

    I hope that the Highlander reboot film currently in development will draw upon today's '10s world as did the 1986 original echo the '80s.

    SGB

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  7. John:

    I liked your comparison to THE TERMINATOR... it really is, in some respects, the L.A. answer to HIGHLANDER. Both films features nearly indestructible villains pursuing the heroes through time and history. And the final conflict takes place in an urban environment with the love of a woman proving to be the catalyst.

    HIGHLANDER has to have one of THE best premises. I mean, how cool is it? Immortals living among us, battling among themselves over centuries. What a great idea. It is really quite amazing that nobody has tried to give this concept a reboot. I'm sure not for a lack of trying. While the sequels were forgettable, I do have a soft spot for the T.V. show which wasn't half bad and the pilot ep. features a cameo by Lambert as he gives it his blessing.

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